Main Quests·Updated August 2026

Echoes of Aincrad Main Quest List

Every main story quest in the floating castle, floor by floor. From the Prologue's seven scripted bosses through all 16 Floor 1 quests to the Floor 2 climb toward Asterius the Taurus King — with objectives, key bosses, and what each quest unlocks.

Echoes of Aincrad key artwork
Quest Tracker

Aincrad spans 100 floors. This list covers the two complete floors available at launch.

What Each Quest Gives You

Experience & Col

Most main quests award a little EXP and Col — typically around 100 EXP on Normal difficulty. The amount varies slightly by difficulty setting.

Cardinal Rank

Several quests raise your Cardinal Rank. Higher rank scales enemies up but improves loot drops and unlocks higher weapon upgrade tiers at the Smithy.

Unlocks

Key quests open Character Creation, new hub towns (Horunka, Urbus), and the path to the next floor once its Floor Boss falls.

Floor 1Town of Beginnings · 16 quests
#QuestKey Boss / EnemyWhat happens
1Prologue7 scripted bossesTutorial disguised as the closed beta. Defeat the Sentry Golem, Illfang the Kobold Lord, Snowcap Boar, the Glenspore Grizzly (twice), Dire Strife Wolf, and the Wrathful Shrewman. Ends at the Town of Beginnings.
2Iori's RequestSnowcap BoarHead to the inn, reunite with your friends, explore town with Iori, then defeat the Snowcap Boar and reach the northwest Safe Area.
3Within the ShadowsShrewman · Glenspore GrizzlyTrack the monster that stole Iori's Col, defeat the Shrewman, then take down the Glenspore Grizzly to recover it.
4The Violet Fencer IDire Strife WolfSearch for the Teardrop Cave entrance, defeat the Dire Strife Wolf, and activate the Warp Terminal inside.
5The Violet Fencer IIGlenspore Grizzly · Wrathful ShrewmanDescend Teardrop Cave, defeat both bosses, and activate the deepest terminal. Completing this quest unlocks Character Creation.
6SummonsMob ambushCreate your character, witness the ~17-minute cutscene that reveals the Death Game, then make your way back to the Town of Beginnings.
7Beaten to the PunchRaging BoarTravel to Horunka, make sense of what is happening, defeat the Raging Boar, and activate the Warp Terminal.
8Secret Medicine of the ForestHead into the forest to gather the medicine the story needs. A straightforward exploration step between fights.
9Cave DivingExplore the cave system. Keep your Safe Areas active and your consumables stocked before pushing deeper.
10Dawning FearShrewman Queen · Glenspore GrizzlyReturns to Teardrop Cave as a randomized dungeon. Clear it for an enhanced Annealed Blade and reach the new town of Horunka.
11Onward to TolbanaScream HornetThe 11th main quest. Journey to Tolbana through the Great Wetlands, meet new enemies (Ruin Kobold Warrior, Little Bao, Nepenthes), and beat the Scream Hornet.
12Raid CallRally the party for the push toward the Floor 1 Labyrinth and its guardian.
13LabyrinthKobold ChampionEnter the Floor 1 Labyrinth and defeat the Kobold Champion guarding the path.
14NightmareA story-heavy beat that deepens the doomsday visions tied to your brooch.
15Grip of DespairAn upsetting cutscene around Saayu and Clark pushes you to ascend toward Floor 2 and find Kirito.
16Proof of MettleKobold Champion · Ruin Kobold Chieftain · Illfang the Kobold LordThe 16th and final Floor 1 quest. Run the Labyrinth again, beat all three bosses, and reach the top to ascend to Floor 2.
Floor 2Urbus · savanna & labyrinth
#QuestKey Boss / EnemyWhat happens
17Cliffside MarvelOpens Floor 2 around the savanna hub of Urbus. The peaceful forests of Floor 1 give way to rocky canyons and dry grasslands.
18The Black Swordsman ICrosses paths with the series' iconic solo player as the Floor 2 story unfolds.
19The Black Swordsman IIContinues the Black Swordsman thread and advances the climb toward the Floor 2 Labyrinth.
20Original SinA quest that could black-screen after completion if a partner other than Iori, Zash, or Argo was selected — now fixed in Update Ver.1.0.4.
21Legend of the High ElvesExpands the lore of Floor 2's elf settlements and their role in the story.
22The Nightmare RecursThe doomsday vision returns, tying the subplot back to the main climb.
23Seeking HopeA turning-point quest that pushes the party toward resolution.
24Trees in the SandDesert exploration beat set among the dunes of Floor 2.
25Que's SanctuaryA sanctuary quest that grants a safe haven amid the savanna.
26Onward to TaranJourney toward Taran as the path to the Floor 2 boss opens.
27The Diva IThe first Diva quest introduces the songstress storyline on Floor 2.
28The Diva IIAsterius the Taurus KingThe Floor 2 Floor Boss. A three-phase fight — bait his charge into a stone pillar in phase two to stun him — that unlocks access to Floor 3. More quests follow as the castle is climbed.

Tips for Clearing the Main Line

Always Carry Exploration Items

Bring Bomb Stones, Blink Talismans, and Luminous Talismans before leaving town. Brittle rock walls, chasms, and dark caves all need the right item to pass — buy them from the Item Seller or craft them from materials.

Prioritize Safe Areas

The moment you enter a new region, head for the Safe Area. Until you activate it, the map hides paths, item locations, and puzzles. Even out-of-the-way Safe Areas become fast-travel points later.

Keep Consumables in Your Pouch

Store Healing Potions, SP Potions, and Mystic Crystals in your Pouch at all times. You cannot leave an Ark or boss door once the fight starts, so enter every major fight at full supplies.

Sync Cardinal Rank & Gear

Main quests raise your Cardinal Rank, which scales enemy level and loot. After each quest, return to town, spend Growth Points, and upgrade weapons at the Smithy so your gear never falls behind the climb.

Stuck on a Boss?

Our Boss Guide breaks down every Floor Boss and Labyrinth Guardian — parry timing, charged-heavy windows, and partner-synergy setups for each phase. Or jump to the Floor 2 boss for Asterius.

Frequently Asked Questions

Does the quest list change after the main story?

After the credits, post-game content opens — including randomized Warped Dungeons and high-level side quests that award Key Stones. Our Warped Dungeons guide covers the loop that prepares you for the hardest fights.

Can I replay individual quests?

Finishing the demo unlocks mission replay, which lets you upgrade weapons and level up to the demo cap before the full climb. In the full game, progress is gated by the main quest line — you accept a quest in town, then explore the assigned region.

What comes after The Diva II?

Higher floors and expansion content will extend this list as the castle is climbed. Aincrad's full structure spans 100 floors, with post-launch updates planned to reveal more of the ascent.