Build Planner
Allocate Growth Points across seven attributes, compare preset builds, and see Max HP, Stamina, and SP update live. Vitality drives HP, Endurance drives Stamina, Mind drives SP — exactly as in the real game.
The Assassin
TADagger. Agility and dexterity for speed, crit windows, and skill damage.
The Spellblade
TAOne-Handed Sword. Balanced dexterity and strength for sword-skill uptime.
The Paladin
TSShield + Mace. Vitality and endurance tank with strength for safe trades.
The Ranger
TBBow / Spear. Agility and endurance for spacing, kiting, and crowd control.
The Ironwall
TBPure tank. Maximum vitality, endurance, and mind for unkillable survival.
About This Tool
Echoes of Aincrad uses seven core attributes — Strength, Dexterity, Agility, Intelligence, Vitality, Endurance, and Mind. There is no Luck stat.
Vitality raises Max HP, Endurance raises Max Stamina, and Mind raises Max SP. Damage scales per weapon via Ability Correction Values (ACV), not a single attack number.
Milestone thresholds (e.g. VIT 5 / 60, STR 5 / 30 / 60) are verified against published walkthroughs. Base resource pools and Growth Points per level are approximations — the developer has not released exact formulas.
Turn stats into a route
After planning stats, compare weapons, skill tree priorities, and tier-list picks before spending upgrade materials.
Recommended Echoes of Aincrad Builds
Use these starting priorities as a baseline, then test the distribution in the calculator and adjust it for your weapon, difficulty, and preferred defensive margin.
Balanced Sword
Dexterity + Strength, then Vitality
GreatswordGreatsword Power
Strength first, then Vitality + Endurance
RapierRapier Finesse
Dexterity + Agility
KatanaKatana Counter
Agility, then Dexterity
DaggerDagger Mobility
Agility + Dexterity, with Endurance support
Shield setupSurvival Shield
Vitality + Endurance first, then Strength
What Each Stat Does for a Build
Strength
Attack & defense scaling for heavy weapons (Axe, Mace, Greatsword).
Dexterity
Sword Skill damage and parry windows (Sword, Greatsword, Rapier).
Agility
Attack/sprint speed, dodge, and mobility (Dagger, Bow, Katana).
Intelligence
Status resist, EXP/Col gain, and an extra item slot — pure utility.
Vitality
Max HP and Healing Crystal power — the core survival stat.
Endurance
Max Stamina and stamina recovery for blocking and dodging.
Mind
Max SP and SP economy for sword-skill uptime.